Damage types

Damage Types
A list of various damage types and their effects.

Penetrating
The standard damage type done by most guns. Has a chance to bypass armor.

Bludgeoning
Done by weapons that inflict damage via blunt force such as clubs and maces. May stun stagger an enemy, leaving them open to critical hits

Slashing
The damage type done by various bladed weapons like daggers and swords. May inflict bleeding, reducing enemy max health.

Pyro
Fire damage is done by weapons such as Flamethrowers, Jet Blades, and incendiary weapons. Fire damage has a unique damage status effect, doing constant DoT for a short period of time. It's energy color is red

Cryo
Cryo damage is done by weapons such as the Nitrogen Cannon, Flash Freeze grenades, and Glacial weapons. Cryo has the unique status effect of slowing down enemies and increasing vulnerability to melee and explosive damage. Its energy color is blue

Electro
Electro damage is done by the Lightning Rod and Electrified weapons. Unlike most other damage types, Electro damage is only the main damage type of one weapon and various skills. Electric damage has the unique effect of disabling the enemies ability to use abilities and recharge energy. Its energy color is yellow

Toxin
Toxin damage is dealt by weapons such as the The Injector, Gas canisters, and Poisonous weapons. Toxin damage takes away a static 1% of the enemies HP every few seconds for the duration of the effect. Its energy color is green.

Sonic
Weapons such as the shockwave gauntlet, Creator's roar, and concussive grenades, and super-sonic weapons all deal sonic damage. Sonic damage has the exclusive "Echo" status effect, meaning a set percentage of the attack that inflicted the status every tick, with reducing effect each time. Its energy color is violet.